09-11-2018, 04:40 PM
Hey im currently making Hack prototypes and projects and i have some issues.
When designing/downloading textures that are supposed to be invisible
at some parts are not in my imported level and i dont know why.
Does anyone know where to get all codes for hub icons/interface textures etc. for N64rip? (For example the fade in / fade out animations)
I did find a smwcentral page for that but there are not all codes (yet).
Is There a "Fan" page with all fanmade textures? that would be nice!
I Use Sketchup 2017 (And LIPID OBJ exporter) , SM64 Importer 1.9.5, Toads Tool 0.6.2 and PJ64K to emulate my games.
(And just a small question why does my world flip in SM64 Importer after i imported it into the programm?)
When designing/downloading textures that are supposed to be invisible
at some parts are not in my imported level and i dont know why.
Does anyone know where to get all codes for hub icons/interface textures etc. for N64rip? (For example the fade in / fade out animations)
I did find a smwcentral page for that but there are not all codes (yet).
Is There a "Fan" page with all fanmade textures? that would be nice!
I Use Sketchup 2017 (And LIPID OBJ exporter) , SM64 Importer 1.9.5, Toads Tool 0.6.2 and PJ64K to emulate my games.
(And just a small question why does my world flip in SM64 Importer after i imported it into the programm?)
Thanks for help, tips and other helpful info's!
-BTTRGAMES-