Super Mario Star Road
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Missing alpha textures in Level Import
Hello! I have a problem importing a level in Super Mario 64 Editor: Textures are only seen on one hand, as in this video:

In the description of the video, it says the following:
   Find All: 15 06 00 00 0E
   Replace With: 15 04 00 00 0E

But I do not know how to change that. But I do not know how to change that. If anyone knows, tell me in the comments.

Programs I use: 
  • Super Mario 64 Editor 2.1
  • Sketchup 8 (with OBJ exporter)
  • Toads Tool 64 0.9
You need to use a hex editor for that kind of thing, HxD is a very good one to use.
Experienced MK64 player, currently ranked #15 in NonSC. (inactive for now...)

My hacks:


- Super Mario Brothers - The New Super Adventure
- Super Yoshi Brothers (TNSA 2), WIP.


- SM64EE (not the Kaze one) : 1.5/15 main levels, 1/6 Side, 14/1?? Stars.
- Super Yoshi 64: The Lost Stars, soon™

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