I Have a lot of problems when im making my stages.
1. Broken Collisions
A lot of times when importing/playing a stage there are
so many walls and floors i just can walk trough and i dont
know how to fix that. (No, it hasnt anything to do with wrong face directions.)
2. Textures in worlds
Some textures (for example a dirt texture) wont be
the texture i selected (for example a lava texture).
How to fix that?
3. Flipped worlds
When exporting a skp file in sketchup (2017) with the lipid obj exporter it wil be flipped in SM64 editor/SM64
area importer, BUT now i have a stage that does not just flip to the left or upside down but like very slightly
tilted how can i fix that?
4. Invissible Collisions
Sometimes walking i just walk into a random
wall even though there is nothing in front of me.
Some help would be greatly appreciated -BackToTheRoots-
1. Broken Collisions
A lot of times when importing/playing a stage there are
so many walls and floors i just can walk trough and i dont
know how to fix that. (No, it hasnt anything to do with wrong face directions.)
2. Textures in worlds
Some textures (for example a dirt texture) wont be
the texture i selected (for example a lava texture).
How to fix that?
3. Flipped worlds
When exporting a skp file in sketchup (2017) with the lipid obj exporter it wil be flipped in SM64 editor/SM64
area importer, BUT now i have a stage that does not just flip to the left or upside down but like very slightly
tilted how can i fix that?
4. Invissible Collisions
Sometimes walking i just walk into a random
wall even though there is nothing in front of me.
Some help would be greatly appreciated -BackToTheRoots-